@Quickhatch. Actually for number two, I'm referring to rare properties I have never seen on a lower ego shields and weapons before. It could be that they are super rare and I just didn't get them earlier, but I do think ego level unlocks some of them. A couple of examples off my head:
Shield: 15% Genade recharge on shield break
Shield: +5% critical damage on shield break
Weapon: -50% health charges for 5 second after kill (ie healing takes less charges)
Weapon: 45% run speed for 3 seconds after kill
Weapon: 8% more damage (for x seconds? Can't see the full text) after kill
Weapon: 10% HP recover on reload (don't need to be full reload!)
@Dracoutius. Sorry about hijacking your thread all over the place. I have a valid question for you.
Do you save pursuits? We know 5000 is the cap. Do you expect DLCs to raise that cap and hold off completing certain pursuits once you hit exactly 5000? For all we know once the level cap is raised, you could automatically become 5030 or whatever the excess is. But it could also simply eat up the excess and while you can still hit the new cap with new pursuits, you have to take longer and may be forced to do the more annoying pursuits.


Reply With Quote

