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  1. #1
    Senior Member fmarin83's Avatar
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    Double Daily Contracts

    Alot of people are crying about the end-game and i read some posts about people not wanting double xp weekends until we get more content. I thought of an idea for the mean time. Why not just let us do more contracts? Let us pay to reset them or reset them faster. How about a weekend where it gives double reputation or something? Just my thought as what i do most now is log on, check the clan, do my dailies, log off.
    Clan Exodus
    PS3 - GT: NeVaDiE305 In-Game: Greyce

  2. #2
    Senior Member
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    There is no end game content except GRINDING. Also, I would love that idea as it takes forever to get reputation to 1000. I have found one emergency in san fran that rewards you with a side quest which rewards you with reputation points for a vendor. More emergencies like these would help.
    Gamertag: Das Chase
    Server: North America
    Platform: Xbox 360

  3. #3
    Senior Member 0_d4RK_FaLLen's Avatar
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    Quote Originally Posted by Das Chase View Post
    There is no end game content except GRINDING. Also, I would love that idea as it takes forever to get reputation to 1000. I have found one emergency in san fran that rewards you with a side quest which rewards you with reputation points for a vendor. More emergencies like these would help.
    Unfortunately those emergencies only give +1 rep
    GT: d4RK FaLLen

  4. #4
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    Quote Originally Posted by 0_d4RK_FaLLen View Post
    Unfortunately those emergencies only give +1 rep
    That explains how I got x1 Rep currency...

  5. #5
    Senior Member
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    Quote Originally Posted by Das Chase View Post
    There is no end game content except GRINDING.
    You realize this is every MMO ever created right?

    Even raids, bosses, end game pvp, etc... has always just been a grind in any MMO out there. Kind of the point of MMO's actually.
    ---


    sQuint (ign - sQuinty)


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  6. #6
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    Hi which emergency is this? Thanks

  7. #7
    Senior Member
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    [Double post, what the hell?]

  8. #8
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    Double wouldn't be enough. It doesn't take me an entire week to kill 100 somethings, let alone 20. Especially now since kill credit is back to just having to be in the vicinity.

    As I've been saying for a long time, I still think this game would just fare better with a infinite random mission generator of sorts. Make the missions never end, wouldn't matter how generic it would be, it would be at least "something" to keep people busy even after they finish the DLC in two days after they release it. At least give the mindless killing more direction and purpose.

    Either that, or they seriously need to up the variety, or more importantly the "randomness" of the emergencies.

  9. #9
    Double would not really help. Daily contracts are worth 10 points, then figure a weekend would be 3 or 4 days depending on the time window. 30 or 40 points is not going to make a huge difference if you are struggling to reach 1000 points.

    30 or 40 points is not enough to matter trying to get items, that is like not even half a single synergy mod.

    Plus let us not forget you lose any points going over 1000. So if you are at 996 for some reason and you complete a contract you only get the 4 points.

  10. #10
    Senior Member ralisti's Avatar
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    I have a better idea. We quit creating work around to make up for Trion's failings. I can guarantee that if everyone quit playing for a week, Trion would have the DLC ready to go, double exp weeks, and the majority of the bugs fixed.

    How can I say this? Well, when people paychecks are on the line, you would be utterly surprised how quickly they can get things done right.

    All this free weekend whatever stuff is just panic stuff to string players along till the next patch day in hopes that maybe they did something right and will quit hemorrhaging players. To date, they have not even managed to pull off a patch right.

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