Is there a way to turn off mouselook targeting? That is a big problem for me. I hate mouselook!
Is there a way to turn off mouselook targeting? That is a big problem for me. I hate mouselook!
so how do you want to aim then Oo autotarget and press 123 for skills?=
Sorry, yes, that would be very nice. Having action bars, autotarget, independent movement and easier interaction with environment. I'm a pc player and don't have 3 hands to use to control the game experience.
I was happywhen I saw the videos. I was even happier
when I was accepted for beta. Now I'm disillusioned
with the game and won't buy it. I might not even watch the show.
I just wish it could be one step better for pc gamers...
Yeah, I know now. I'm just dissatisfied with the fact that it was billed as a different kind of game and a mixture of playstyles. In actuality, it's nothing more than a new shooter game. Well, a great thinker once said:
"Hope in one hand and crap in the other.
See which one fills first!"
This is a MMOTPS: Third Person Shooter. You move camera and aim with mouse, fire with Left Mouse button.
For what? You have only ONE active skill at a time, 2 if we consider grenade an active skill.
No thanks, I want to use MY SKILL (my= me the player) to show that I am good, pressing TAB and having target auto-selected requires no skill. And you have to target critical areas of enemies to get critical hits (headshots and so on) so you must be good ad targeting, not good at pressing TAB
WASD + SPACE (jump) + SHIFT (run) = all the movement you need.
Press E to interact with everything
Me too
So I have 3 hands? I play with keyboard and mouse...
tab auto-targeting is old, stupid, something should have NEVER existed. A macro program can play for you. Just create a macro in auto-hotkey with TAB-1-2-3 (or the numbers for the skill rotation you want). Loop that macro. Win in any wow-clone with tab-target combat.
Learn to be a skilled player, stop playing tab-target games!![]()
You're not going to "win WoW" by just pressing TAB 1-2-3 and looping. There's a little more depth to it than that. There's a place for that kind of gameplay and it works just fine for what it's meant to do. Not that I want it here; there are enough games that offer that kind of setup already. I'm just saying.
Discussions of skill are pointless. I could argue that maneuvering your crosshair over a specific point and pressing the button takes about as much "skill" as someone moving their mouse cursor over a desktop icon and clicking. Very little difference there, especially if we're talking about AI targets that like to remain still.