Blast shield helps for explosions, although a full team using them is a big excessive. The SAW is not great at close range (spray'n'pray FTW?). The Heavy Assault Carbine with a controlled burst mod is nothing compared to a full-auto Immunizer though, at least you have to aim.
if they nerf infectors for pvp then they need to nerf lmg, smg, and sniper guns to. using them with overcharge makes a super weapon in pvp that has high range and high damage. (lmg + overcharge = incredible stable shooting.)
Bongrippa <- PC NA
VBI Sniper Rifle
VOT Blast Rifle (TACC Invader when inebriated)
Overcharge (Cloak when inebriated)
Freight Yard
Are you aware of the blatantly obvious fact that our scores, K/DR etc. do not have anything worthwhile to them and they are in fact pointless? They serve no purpose either, well.. unless you're an overly egostical person.
Why people are losing the head over the PvP aspect for this game is, quite frankly, hilarious due to it having no real purpose other than for a few pursuits. I'm sorry, but it is.
Bear in mind that when changes in PvP occur it also damages the PvE side of the game. I would also like to remind those PvP'ers who seem to be completely oblivious to it; this game is not focused on PvP, its main focus is on PvE. A majority of the base game is PvE.. honestly? PvP in this is more or less a novelty, other than that it's just an anchor to the overall game - in my opinion.
I don't understand, you mean no one should play pvp because this game should be pve only?
Defiance 2050 - EU XBOX ONE | Clan: Ark Legion Elite | GT: mech | ign: tom
Defiance - EU XBOX 360 | Clan: Ark Legion Elite | GT: mech | ign: tom