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  1. #71
    Senior Member Jack The Bear's Avatar
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    Quote Originally Posted by Tango80 View Post
    I'm more thinking the new persistent world like this.

    Take Destructible mechanics like blowing up a building. Add that to an MMO.

    Now say we have said building fully intact at the release of the game. Several days or weeks down the road and that nice looking building is nothing more than a skeleton and rubble. Thanks to people destroying things because they are there.
    Further along we have a group of people decide to pick that same building and rebuild it into a Base or Outpost. Whatever floats your boat.

    People fight over the base / outpost. It gets damaged and repaired. That's type of persistent i'm talking about.
    Character data is evolving is one thing. Overall world persistent change is another.

    Oh and Destiny isn't partnered with Sony i'll refer you to this. http://i.imgur.com/ZWK5YzZ.png
    And this http://www.destinythegame.com/media

    They are partnered with Activision as the publisher and it will also be release for the xbone on the same day.
    Actually if you watched E3 they announced they are partnered with Sony, regardless of what consoles the game comes out on Bungie has already stated this.
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  2. #72
    Member Xerceves's Avatar
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    Quote Originally Posted by Tango80 View Post
    I'm more thinking the new persistent world like this.

    Take Destructible mechanics like blowing up a building. Add that to an MMO.

    Now say we have said building fully intact at the release of the game. Several days or weeks down the road and that nice looking building is nothing more than a skeleton and rubble. Thanks to people destroying things because they are there.
    Further along we have a group of people decide to pick that same building and rebuild it into a Base or Outpost. Whatever floats your boat.

    People fight over the base / outpost. It gets damaged and repaired. That's type of persistent i'm talking about.
    Character data is evolving is one thing. Overall world persistent change is another.

    Oh and Destiny isn't partnered with Sony i'll refer you to this. http://i.imgur.com/ZWK5YzZ.png
    And this http://www.destinythegame.com/media

    They are partnered with Activision as the publisher and it will also be release for the xbone on the same day.
    We already have that same type of persistence with EVE Online. Nothing new is happening there, but the ability to have it happen on a bigger scale, and seen more as a frequent feature for future titles.

    I don't think you understand the word partnered.
    http://youtu.be/mN8f14eMn-I?t=13m27s

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