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  1. #11
    Senior Member Epyon's Avatar
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    Quote Originally Posted by Maledict View Post
    1 2 or 3 bugs when target dies is the same for all of them.


    Atm my advice is
    Roll to cure dot and out run bugs with escape artist if needed.
    All of them BUT the canker. Its description states no bugs, more infection damage. Cant have both <.<
    NA PSN: Archdemonz39

  2. #12
    Senior Member Zabuza's Avatar
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    Quote Originally Posted by Maledict View Post
    Atm my advice is
    Roll to cure dot and out run bugs with escape artist if needed.
    That's my current plan as well...
    In-Game: Ghost Bear
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    Quote Originally Posted by Warcurse View Post
    Defiance Dating Services is a RIDICULOUS concept I know...but not MORE ridiculous than selling, complaining threads so WTH. If your a single lady in Chester county PA and would like to discuss Defiance over dinner and drinks hit me up n I'll send ya a pic
    Quote Originally Posted by Ryzaerian View Post
    Even Everlast, in his House of Pain days, once mused "you make me sick, like Strawberry Quik.

  3. #13
    I actually love this idea. Really cool thinking.

    Most infectors have a max range of 20, while the Immunizer has a max range of 40. If the immunizer were changed to have a range where it only works between 20 and 40, but is useless at close range, it would add a lot more strategy to the weapon, and give it a legitimate downside.

  4. #14
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    Canker is broken, description says does not spawn bugs but when you kill something with it 3 bugs appear.
    So may be mistaken a bit when exactly must spawn the bugs but i think it is broken.
    Time is the only resource which you can not afford to waste!
    http://mfi.re/?n8f44xs

  5. #15
    Quote Originally Posted by Mladenov View Post
    Canker is broken, description says does not spawn bugs but when you kill something with it 3 bugs appear.
    So may be mistaken a bit when exactly must spawn the bugs but i think it is broken.
    It works fine, the description is just a little confusing. The canker doesn't spawn regular hatch bugs like the other infectors.

  6. #16
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    Yeah i think it's the same.
    So a bit useless for pvp then?
    Time is the only resource which you can not afford to waste!
    http://mfi.re/?n8f44xs

  7. #17
    Senior Member Envy's Avatar
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    Take off auto-Aim. Lower bug spawns , Lower bug health, Lower Bug damage... Reduce Bug life time.. Remove Stacking DOT's
    http://forums.defiance.com/image.php?type=sigpic&userid=6115338&dateline=1367  540390

  8. #18
    Quote Originally Posted by Zabuza View Post
    I see all the complaint threads about this weapon and somewhat agree as my only battle strategy to fight them is to out power them (hope my grenade cd is up) or run the hell away (which doesn't help if you run into more immunizer users)

    I thought of a possible fix. It is supposed to be anti-sniper right? Why not make it only effective past a certain range. That way it still has some kind of "unique quality," lives up to the description, and makes sure it isn't the "go to" weapon for everything.

    Perhaps maybe it doesn't do anything unless the target is at least 25-30m away. That way to best strategy would be to charge them, and/or bio them so they don't kite you.

    It would still be powerful, but doesn't **** it up too bad, and gives me a way to beat it besides luck.

    Something could be done about the mobile range of the bugs, I had a herd of them after me all the way up (Ground to 3rd floor) the parking garage, and into the chute to 'B' before they died.
    If that occurs, then I think Sniper Rifles should be effective only past a certain range and while cloaked. Also ARs and SAWs a can only be used when standing still and effective past a certain range as well.

    Maybe instead of nerfing a certain weapon, maybe they should only allow certain types of weapons in certain instances.

  9. #19
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    Quote Originally Posted by Arsenic_Touch View Post
    People really need to learn to adapt when it comes to the immunizer. It's useless at close range against someone with a shotgun or an assault rifle or LMG or SMG. At long range, a competent person is not going to stand there while someone continues to whittle you down and a competent person is going to shoot the bugs that spawn. The only change that needs to be done to the immunizer is the infection bubble that blocks part of your screen, outside of that you can counter them.
    Agreed but it’s easier to just complain.

  10. #20
    Senior Member Ensu's Avatar
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    Or they could remove bugs from the immunizer. The view occlusion and stacking dot is enough to knock a sniper out of its role. Once they're not sniping, job done.

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