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  1. #1

    Anyone else tired of PvE enemies aimbotting?

    I'm getting sick of it. If i'm out in an area with no cover, no matter how fast I run or how much I zig zag I can't not get shot before I can get into cover. If the enemies were sprinting and moving like I was it would be impossible for any human to actually land a shot on them.
    Not only that but enemies seem to have no accuracy or damage drop off the farther you are away from them.
    These guys go full auto for a straight minute and suffer no recoil or bloom.
    It's really uninteresting that my only option against the enemy is to exploit their stupid A.I. by kitting them around a column or something.

  2. #2
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    Considering the game is easy as hell and you don't lose anything if you die I don't really see it as much of a problem. Report them for hacking.

  3. #3
    Member Escyos's Avatar
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    Quote Originally Posted by GiantInMaine View Post
    Considering the game is easy as hell and you don't lose anything if you die I don't really see it as much of a problem. Report them for hacking.
    Report enemies for hacking? Shall we arrange your room at the sanitarium while you do that.

  4. #4
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    Nah they got it reserved already I get preferential treatment.

  5. #5
    Member Classymadman's Avatar
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    im tired of this game in general. been three weeks since I played last, now I sell this piece of **** on craigslist to a sucker asap... bad bad bad game

  6. #6
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    Correct me if I'm wrong, but....

    AI = bot
    Aimbotting = Computer assisted aiming
    Computer = bot

    or at least somewhere along these lines?

    I don't think ever seen any game where enemies DON'T aimbot. Without intelligent AI, it's got nothing else. I've never seen any AI actually "miss" a player, at least with hitscan bullets. Actual projectiles is another story. I'm not going to claim I know programming, but have you ever seen COD bot killcams, or viewed the camera of an Unreal Tournament bot? Play them at a lower difficulty, then play them at high. You'll see that their aim is the exact same, (nearly perfect) it's only their speed and reaction timing that makes any difference. I'm not saying that it isn't possible to make them randomly miss, but perfect aim from bots like this isn't uncommon in games.

  7. #7
    And I'm saying that it's bad/lazy game design. Especially when you consider how much of this game is just wide open expanses with nowhere you can break line of sight.
    They need to add a delay/lag to the enemy target tracking, that slowly leads to them actually catching up to their targets as long as they run in the same direction.
    If you ever played an air combat simulator you would know you have to lead your aim at your target to actually hit them, the A.I. in this game needs to do something similar so It's actually possible to evade shots by moving erratically, and thus hard to track.
    The enemies also need to suffer from recoil as well.

  8. #8
    I'm more tired about people complaining about enemies shooting you when its already an easy game.

  9. #9
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    Uhm, as a quick test, stand in front of a regular raider mob and see if he hits you with every bullet. It might differ between the mob classes but I can certainly evade and avoid incoming bullets by moving and rolling, and they definately do not hit with every single round they fire.

    I think you're doing something wrong and not understanding what you're seeing on your screen mate.

  10. #10
    Quote Originally Posted by Daergar View Post
    Uhm, as a quick test, stand in front of a regular raider mob and see if he hits you with every bullet. It might differ between the mob classes but I can certainly evade and avoid incoming bullets by moving and rolling, and they definately do not hit with every single round they fire.

    I think you're doing something wrong and not understanding what you're seeing on your screen mate.
    The only mobs that behave the way the OP states are Dark Matter and the flying scrappers when they transform to ground mode.

    Dark Matter are supposed to be hard, with advanced weapons and probably computer assist through their armour. The second, well they're machines guided by an arkbrain, so yet again they have assisted aiming.

    Both can be beaten with tactics, standing in one spot having a fire fight with these guys isn't the best approach.

    Oh and the 99 blacklung can be a little difficult if you're not paying attention

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