Exactly true.
As it is now......it's too......repetitive, for lack of a better term.
Like a hamster just running in a circular wheel.
They need to break things up a bit more.
In one simple word......diversify.
Sieges are a good plus.
An open world needs a large stage, and plenty of variety. That's one of the (if not THE) most appealing aspects of an MMO.
From what I've seen in the past with many MMOs is that the amount of different things to do can largely affect how players see it.


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