
Originally Posted by
Sdric
Propper reading is damn difficult, isn't it?
I never said that you can't kill shotguns with SMGs.
I said they have a slight change.
Which simply means that at the current meta they're pretty much outclassed.
Mainly due to cloak making very small dead-zone shotguns have vs. SMGs , before those are useless due to damage falloff, aswell barely noticeable.
Also SMGs only deal damage if you really manage to land consecutive headshot.
A crit deals ~260 damage at close range.
Thats 1950/260=7,5 ~8 headshots (SMG with crit bonus) just to break the shield - no perks included.
Upon break the damage will get at least halved by meta perks.
Also the heads in this game are quite small /even accurate weapon are innaccurate - so with a normal SMGs, even with perfect aim, ~2/10 bullets will miss.
Now imagine your enemy keeps bunny hopping.
His shotgun needs 1 to 3 clicks to kill you without further aiming (while having a higher chance to trigger nanos)
You're either cloaked to get your enemy by surprise - or you enemy has to be too dumb to bunny hop to loose with a shotgun in an even fight.
SMGs have the potential to out-dps shotguns - BUT:
However the only beat shotguns on paper with restrictions like all-time perfect aiming and/or enemies that don't move/bunnyhop while additionally ignoring perks and the synergy with ego-powers.