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  1. #11
    Quote Originally Posted by Syc0tixZ View Post
    i went cloak, 308 ego, i had dmg while cloaked increased, crit multiplier while croucched, reduce charge time on cloak, and more dmg if i am higher than others. i ran with a bolt action sniper and a military style assault rifle. i also used a frag grenade, was pretty fun, i had a 2nd loadout for pvp that was a sniper and a combat shotgun, was awesome lol, i lived awhile though, good range, and good dmg if they get close
    lol good stuff man i did the same lol

  2. #12
    Senior Member ironhands's Avatar
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    Quote Originally Posted by Drakeos99 View Post
    Whats good build for heavy fire fights like heaps of mobs and able to take out elites/orge or named ... ?

    Builds like (guns/grenades)
    I'd say a sniper rifle, and an SMG. Sniper before you go in, and then an SMG once you're there for massive burst DPS. You'll drain your ammo really fast, so hopefully you'll be close to ammo crates.

  3. #13
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    The gernade launchers seemed a little op to me in both pve and pvp. However I ran with cloak and perks to boost cloak time and lessen the time before I could cloak again along with more damage shooting something from behind. Ran with an orange eletric pump shotgun I got out a lockbox that could 2 shot people in pvp or most mobs. Had a fully modded assult rifle for things not close enough to shotty. Shield with the 2.5 second delay helps alot.

  4. #14
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    Quote Originally Posted by Psyqhical View Post
    I went Cloak with Hunter's Stance (+ Crit dmg while crouched), Height Advantage (+dmg when higher then your enemy) and Shadowed Strike (+dmg While Cloaked) with sniper and shotgun. Simply murdered everything in my path. Was just EZmode.
    Only difference I did was Infector Gun insatead of shotgun.

  5. #15
    i ran with the SAW LMG frag grenade, and a pistol that had a 2-shot burst( cant remember the name but it did great damage) with overcharge as my ability, when i was getting low on my LMG ammo i would hit my overcharge to instantly reload, then when it ran out again i switched to my pistol. i had the buff where my non-equipped gun reloaded itself over time, extra health, the cascade explosion damage boost, and bloodlust. i came in top 3 of most arkfalls i did running tht setup and tore through the missions with ease. i will definatley be using the same build when the game releases

  6. #16
    Senior Member Kyria's Avatar
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    Quote Originally Posted by Grimwyrd View Post
    I enjoy Decoy and the defensive perks around it for soloing (Rear Guard, Detachment, Fortitude).
    This is a favorite of mine!
    For this I equip the SMG/Sniper combo + stun grenades + Respark shield.

  7. #17
    Quote Originally Posted by GrayGhost View Post
    I wish I would have paid closer attention to what I was running or could download my build, but I ran with cloak, had the gunslinger perk for shooting from the hip and the one where there was bonus crit for mobs running towards you. I had a normal assault rifle (it was green, but only fired in 3 round bursts) with a secondary of a blue sawed off shotgun with some kind of viral or biological affect on it. I annihalated most everything...Even the elite and Ogre class mobs. I could 1 shot normal mobs with the shotgun and Elite/Ogres it was usually a 3 shot if I had to rely on it.
    Same here, except I used the semi-auto shotgun with the 15 round magazine. The build was great for solo and arks. The hip fire crit is great for shotgun that isn't a precision gun anyways.

  8. #18
    So Sniper for range and assault rifle for close up ? (like hellbugs) ?

  9. #19
    Member Ralph's Avatar
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    I rolled with Overcharge with a Frontier SAW for primary, rotated weapons for secondary though I almost never used them, and a pyro grenade. Loose a full box of primary, fire overcharge for an instant reload and damage boost, and roast them with a pyro for the perks associated with the explosives around overcharge. fantastic damage.
    Ralph - Just a guy with a toon for every game worth playing since EQ1.

  10. #20
    Senior Member ANTI's Avatar
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    For pve I had a great time a high damage LMG with an extended mag (111 bullets per mag), Overcharge for instant reload and +damage, and a BMG to heal my shield if need be. The Preparedness perk was great which passively reloads ammo to your stowed weapon, so when I did have to stop to heal with the BMG my LMG mag would start refilling on its own. Plus if I ever ran out of ammo on my LMG, the BMG does not consume ammo (it can be recharged on its own indefinately) meaning I always had an offensive weapon other than melee. Happy Hunting.

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