Companies put their development time and money into things that are likely to provide a return on investment... by that understanding, why do you imagine that list is so long? Hrm?
As a software developer, allow me to inform you that neither in the professional, financial, or gaming industry is there a reason to consider developing for Apple products as the money just isn't there.
...Unless you're marketing to art majors... most of which have no money, so, the point is moot.



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