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  1. #21
    Senior Member Ryzaerian's Avatar
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    Quote Originally Posted by Obderiath View Post
    Me. Dragoon. I'd prefer a PvP server, not so we could attack, but I feel you miss the spirit of games with PvP. Besides, I think FF's online games have given areas for PvP, like Ballista or whatever in XI.
    I'm with Obi-slice on this one. PvP servers add another dimension to the game for me. Yes, there is a chance that you're going to get attacked. However, for me (and it's certainly understandable that it's not the case for everyone), that makes the game -more- fun. It's requires additional situational awareness. I've been playing on PvP servers for so long, it's downright instinctual for me to pan the camera around every so often to make sure I'm not about to get attacked, etc.

    I've also seen ridiculously fun, spontaneous world PvP situations form out of stuff like...one person "stealing" another's quest mob, etc. As said earlier, it just adds another, really fun dimension to it. And if we manage to form a well-organized guild, I promise you that we'll win much, much more than lose. Just being organized and having viable tactics wins most PUG/open world PvP situations.

    The question, then, might be: "how do you stop yourself from getting really frustrated when you get ganked?" By accepting it. By going into the situation knowing that you're on an open battlefield, and you will get attacked, and sometimes you'll even die. There's nothing infuriating/frustrating about the situation unless you choose to perceive it that way. -You- make it frustrating with the thoughts you choose after it happens.

    Just my two cents. Obviously this will be a collective decision.
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  2. #22
    Senior Member Obderiath's Avatar
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    Quote Originally Posted by Ryzaerian View Post
    I'm with Obi-slice on this one. PvP servers add another dimension to the game for me. Yes, there is a chance that you're going to get attacked. However, for me (and it's certainly understandable that it's not the case for everyone), that makes the game -more- fun. It's requires additional situational awareness. I've been playing on PvP servers for so long, it's downright instinctual for me to pan the camera around every so often to make sure I'm not about to get attacked, etc.

    I've also seen ridiculously fun, spontaneous world PvP situations form out of stuff like...one person "stealing" another's quest mob, etc. As said earlier, it just adds another, really fun dimension to it. And if we manage to form a well-organized guild, I promise you that we'll win much, much more than lose. Just being organized and having viable tactics wins most PUG/open world PvP situations.

    The question, then, might be: "how do you stop yourself from getting really frustrated when you get ganked?" By accepting it. By going into the situation knowing that you're on an open battlefield, and you will get attacked, and sometimes you'll even die. There's nothing infuriating/frustrating about the situation unless you choose to perceive it that way. -You- make it frustrating with the thoughts you choose after it happens.

    Just my two cents. Obviously this will be a collective decision.
    This. It sucks when it happens, but that's what makes it more intense. Anyone remember Ultima Online? Simply walkig o the next town was an adventure.
    Hell no, I don't want to go get some fries.

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  3. #23
    Senior Member ShiMoShinkenFry's Avatar
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    Quote Originally Posted by Lupis Volk View Post
    i'll get it.

    Edit: F**k it i',m going to be a Miqo'te Culinarian. female if i can choose gender.
    I already chose all that.
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  4. #24
    Senior Member Ryzaerian's Avatar
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    Quote Originally Posted by Obderiath View Post
    This. It sucks when it happens, but that's what makes it more intense. Anyone remember Ultima Online? Simply walkig o the next town was an adventure.
    I never played UO, but I've heard good things. My first PvP experience was DaoC, on the Mordred server. I've been playing on PvP servers ever since, provided they're available.

    And yeah, you get attacked, you let the guild know. Two of ours show up. They call three of theirs. Next thing you know, you've got guerrilla warfare skirmishes all around the zone. And if they're worth s**t? They'll post about it on the server forums, but it won't be hate. It'll be along the lines of "good fights at <insert zone here> last night guys. Looking forward to next time =P", etc.
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  5. #25
    Senior Member Malachi's Avatar
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    I played Shadowbane, that was some great PvP. You could even loot players. Hell, walking from the Bank to a Vendor was scary. You could get ganked in player owned cities and lose all of your gold.

    And I know I could perceive world PvP as not frustrating, but it's just too difficult to do that sometimes. I play during offpeak hours a LOT, and when nobody else is online, you really just want to quest by yourself all relaxed and peaceful. Getting ganked can ruin that.

    You can get more than enough PvP even if you're on a PvE server. Most games don't even have any *reason* to be on a PvP server. Nobody supports World PvP as a game feature anymore, so you might as well play on a PvE server.

  6. #26
    Member Midnight Thirteen's Avatar
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    I will be there as mentioned earlier I want to be Archer/bard not sure of anything else yet.

  7. #27
    Senior Member Ryzaerian's Avatar
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    Quote Originally Posted by Malachi View Post
    Nobody supports World PvP as a game feature anymore, so you might as well play on a PvE server.
    I gotta disagree. First and foremost, World PvP isn't a game feature. True world PvP is something created by players, for players. We don't need a -reason- to wpvp. We - have- a reason. It's fun and leads to rivalries, epic battles, and forum warfare.

    Again, it's a difference of perspectives. I doubt I'll change your mind, and you'll never change mine. I don't want to quest "all relaxed and peaceful." I get a kick out of the incessant threat of ambush, and the skirmishes that follow. PvE can get pretty monotonous. A little PvP action (especially when it's spontaneous) can really spice things up. You're not a PvPer, I get that. Your statement that "most games don't have a reason to be on a pvp server" gives it away. A reason? Dude. PvP IS the reason. PvP IS the reward. It's not about chasing an artificial carrot.

    I've tried both rulesets countless times. Whenever I play on a PvE server (assuming a PvP variant is available), I always get the sense that there's...something missing.
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  8. #28
    Senior Member Jack The Bear's Avatar
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    On this whole, PvP topic. I like hte idea of all of us rolling around questing, and someone trying to PVP jump us, but once it gets to the point where you get ganked just trying to move around, it gets tedious. Thats why i stopped playing on PvP servers in WoW, getting ganked is tedious as hell.
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  9. #29
    Senior Member Ryzaerian's Avatar
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    Quote Originally Posted by Jack The Bear View Post
    On this whole, PvP topic. I like hte idea of all of us rolling around questing, and someone trying to PVP jump us, but once it gets to the point where you get ganked just trying to move around, it gets tedious. Thats why i stopped playing on PvP servers in WoW, getting ganked is tedious as hell.
    You guys are a bunch of carebears. See what I did thar?

    There's -always- a solution. You can be more careful. Have escape options. Call in friends. If all else fails, change locations. Yes, it takes more effort, but it's also more -fun-.

    Anyway, we'll see what's available. For all we know, there won't -be- any sort of PvP ruleset variant.
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  10. #30
    Senior Member Jack The Bear's Avatar
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    Quote Originally Posted by Ryzaerian View Post
    You guys are a bunch of carebears. See what I did thar?

    There's -always- a solution. You can be more careful. Have escape options. Call in friends. If all else fails, change locations. Yes, it takes more effort, but it's also more -fun-.

    Anyway, we'll see what's available. For all we know, there won't -be- any sort of PvP ruleset variant.
    lol, that word is getting played out but considering how you used it you get a free pass from my own personal hell i would drag you to otherwise. On the subject of PvP however, There isn't "always" a solution. the open world PvP is fun for ppl who enjoy that type of thing. But for more casual or PvE focused people, its a chore in itself. Trying to quest, to get ganked, walking away from the controller or keyboard to get a drink, or pee, whatever, Gank.

    You answer your phone, Gank.. It can be a hassle that im not sure if everyone wants to deal with that mess. I know i don't, I want to enjoy the adventure of exploring this world, and not thinking about murdering every other persons face like this is FF14:CoD lmao. But it can be fun after you ahve explored and have seen it all, I'd be willing to PvP if it does it well, or after i've gotten to a high raid level in PvE.
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