I checked it a month ago and i think it was 6 euros for a tier 4 box... no way that im spending 6 euros on a single tier 4 box...
I checked it a month ago and i think it was 6 euros for a tier 4 box... no way that im spending 6 euros on a single tier 4 box...
I do not usually post, just lurk but I wanted my 2 cents in on this discussion. Mostly concerning the boosts and the time frame. Real time and not game time. I have spent a healthy sum since launch on everything but until something changes with the boosts and the time frame I will be holding my coin in my pocket. 24 hours real time is highway robbery, should be game time, that is my input.
I agree that none of the costumes are worth the prices they are charging... but if someone really wants that different than what they can earn in the game, that is the choice they have.
Yup - I got 780 MS points to spend - And I intend to spend the lot before Xbox1 comes out.
but here's the problem.
1. I can only afford to get 400 bits, because of the way that they sell them.
2. 400 bits doesn't buy you anything
3. The outfit I want costs 880 bits (which is balls greedy/stupid pricing seeing as you sell bits in quantiies of 400)
Enjoy not getting a penny of my money. and all 100 MS points you are not getting squat.
oh yea and good luck when Destiny comes out - you know the game that is not only filled with free to get custom armour - tons more of it
I'm gonna buy some DLC from somewhere - but it won't be Trion
This is a very old issue, that being said it is an issue. I don't know about the economic situation in other countrys but I feel safe saying many gamers in the us are below the poverty line. I can barely justify paying 16 buck for an outfit for myself... paying that much for an outfit on a video game when it is just a pretty new color isn't smart, isn't financialy responsible and isn't something that should be thought of as acceptable if Trion see the players as anything more than an piggy bank. Bit prices are 80% of the reason I question Trions ethics and lets face it they give us reason to wonder. Adjusting bit shop prices and how boosts work would generate a lot more feelings of 'this game will be awsome in a few months' and less Trion is a bunch of greedy lazy liars who don't give a **** about us. Still thinking great potential myself but I am also spending less and less time on the game.
Save Charlie! - No more nerfs - Boycott the bunnyhop
I made some suggestions about outfits on another post, but in case you guys missed it:
"I would love some new outfits, and not just recolored ones. I've only purchased one from the store, which is the predator one, because why wait til EGO 4000 to get it when I can just get it from the store. Others in the store are cool and I like some of the colors, but c'mon, I don't want to pay 560-880 bits just to have a different color on an outfit I already have. A lot of these you can get in-game and even tho the color may be a lot better in the store, you already have the outfit.
Also, when I first started, I was excited to see the vendor at Mt Tam have headgear. I searched everywhere after that to find a vendor selling clothing...... and none.
Here are my suggestions:
1) Exclusive store outfits (not colors)
2) If a person already owns an outfit in a different color, reduce the price of color options for that outfit. Put them in a category based on style. Let's say I won harmony preacher completing the co op pursuit. That could be category "badlands attire" or whatever. Then each additional color in the store should be a few hundred bits, and not 880 each for the lone wolf or the drifter. However, if I don't have the harmony preacher, but I really like that style, I could pay the 880 bits for drifter, then the lone wolf would only be a couple hundred and I still would have to finish the pursuit to get harmony preacher. It may look like you are losing money, Trion, but in reality I think people would buy more of the same style outfit for different colors if they only have to pay a smaller amount for additional colors to something they already own. It does make it where you need to put in more outfits (but then again, refer back to #1). Ex: I bought the collective predator for 880 bits. While I also really like the Ekaru, I am not paying another 880 for the same uniform. I would, however, pay 150-250 for the color option, then another 150-250 for a 3rd color option.... see where I am going here? And I don't think I am alone.
3) Clothing vendors for scrip. Doesn't have to be great items. But its variety, and it can make people feel like scrip is a little more useful
4) The Nolan lawkeeper and the Irisa outfit with the knives on the back would be AMAZING!
5) More armored styles, as well as civilian styles. I also agree with the guy who said more military style uniforms (both dress and bdu)
6) More episode mission reward clothing: I actually felt like I got a reward for doing the episode missions when I got Nolan's, Irisa's, and Rynn's outfits. Did any other episode missions have rewards? Cuz I really don't remember those at all. It was just junk. ADDENDUM: yeah, I remember getting a white infector grenade cuz it was a new weapon entirely... but white"
Did you not read my post?
I said they would be able to make more money by selling more virtual items (which have no production costs) as opposed to selling fewer at a higher price, the exact same way Walmart works and is successful, sell more things cheaper to more people.
Marvel Heroes does this too.
If you want to buy extra bank space (which you definitely will want to), it's 550G. So you buy 1,000G for $5, but you can only get one space. So as you are left with 450, the only other space you can buy is crafting mat bank space and guess what that costs?
Yep. 350G. In order to get the other bank space you have to spend $5 more to get another 1,000G.
It's designed that way so with much of what you buy, you're left with an oddball balance that is jusssssssst a bit too low, requiring you to buy more game gold to use what's left.
It's almost price fixing among most F2P games or games with cash shops in general, because they know most people will cha-ching that credit card twice to be left with no weird game gold balance.
They must have statistical studies someplace that show that whenever someone has a small balance on their card to low or odd to buy something, they are likely to buy more gold in order to get the next item, so as not feel as though they are wasting money... even though it works out to .25 cents or something left over.