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  1. #101
    Senior Member Blak's Avatar
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    Toggle Feature... so you can change on the fly.

    done... simple..... put it in the game and call it a day.

    This isn't even something they can argue against, cause any argument they brought to the table could be swatted down in a heart beat.

  2. #102
    Quote Originally Posted by salvucci91 View Post
    It's really gotta be a full fledged cover system or the shoulder swap. Look at SOCOM and how near-useless the lean feature was. I know it did have it's effectiveness at times, but it would serve no purpose for Defiance,

    as SOCOM centered their characters; Defiance has their characters off to the left.
    Socom 1,2,3,CA and Con had the best camera and lean system ever. The lean worked, and if you knew how to use it, it was really effective.

    Honestly, the camera needs to be centered, then you don't have to worry about shoulder switching,

  3. #103
    Senior Member AZAG0TH's Avatar
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    Even if it was centered we'd still have the problem with cover and corners illustrated in the pictures earlier.
    I'd actually like the option to center the camera also, but we'd still need the shoulder switching as well.

  4. #104
    Senior Member EnabrimGFC's Avatar
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    Quote Originally Posted by salvucci91 View Post
    lol I don't think you're thinking about what you're saying. Your character is set to the left side of the screen, and your camera is on your right shoulder.

    This is a matter of poor design, and the more people ignore it, or act like it's something that's no big deal, the more this company will think it can bypass major issues like this one.

    A cover system, or the ability to switch shoulder cams; one must be implemented.
    Its not poor design its a minor oversight. 99.9% of third person shooters set the character to the left side of the screen. That 99% just has a shoulder swap or cover system.

  5. #105
    Senior Member AmishWarMachine's Avatar
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    Quote Originally Posted by EnabrimGFC View Post
    Its not poor design its a minor oversight. 99.9% of third person shooters set the character to the left side of the screen. That 99% just has a shoulder swap or cover system.
    Because we live in a right-handed world.

    *shakes left-handed fist*

  6. #106
    Senior Member Foxhop's Avatar
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    Bullets chip away at the roadblock you had hunkered behind and off a ways you can here the taunts of the raiders. You look around to get an idea of your surroundings and curse yourself. The right edge of the barricade is blocked off by a debris. Damn... theres only one way. You know they have snipers fixed on your area. You know they saw you duck behind the concrete block... But there is only one way and you are not left handed... If only you could fire around that corner....but for some reason, you can't bring yourself to change hands and already your life is flashing before your eyes.. Mustering the courage, you have to take the chance. You get ready, take a deep breath and throw yourself from the safety of the wall. BAM! Darkness.

    I don't know about most but I could care less if I am right handed or left, if I'm stuck behind cover I'm going to try. Just like the millions of times that same situation has forced me to before. What of the folks who use two guns? Did they get flack because they were using there offhand? -.-;

    (Ambidextrous with a pref to my left hand. )

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