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  1. #11
    OP is spot on. I was here from day one and bought the Ultimate Edition thing from Gamestop unfortunately. Before the first patch the game was great, but with the patches and hotfix the game has got progressively worse with each one. With the new nerf to keycodes I wish they would just go ahead and get rid of them and straight up tell us they want us to use real money to get tier boxes.
    PRO MLG DEFIANCE PVP PLAYER INFECTOR/SHOTTY/CLOAK USER
    BUNNY HOPPER EXTRAORDINAIRE

  2. #12
    Senior Member BrassRazoo's Avatar
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    I have not logged on in about a week, as the last few times I did the map is rather barren.
    I was getting a little jaded but with sieges things sort of picked up.
    I could do the new Sieges, perhaps an Arkfall, then a Emergency or two or chip away at some Contracts while waiting in the PvP queue.
    Keys can add up reasonably fast when completing certain tasks frequently.
    Perhaps the activity is based on the amount of players online in your phase, I don't know.
    Not that it would matter as they could activate everything at once but if the players online were few then things may not complete anyway.
    Recently many Arks are bugged or few and far between. The PvP queues are getting longer and longer. Sieges are not in the game at present. Contracts still are but as I'm Trusted with all the rewards are not worth the effort.
    Shadow Wars never start in my prime time, only during the day, which means weekends for me.
    So yeah, when it clicks it is fun, but for me I don't hear any clicking just a dull grinding sound.

  3. #13
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    I got fed up doing arkfalls, collecting a bunch of keys and then being given a bunch of random blues in T4 boxes. The incentive to even collect keys is gone for me, I get better items coming 8th in arkfalls than i do from boxes. Buying a t4 box with cash and getting blues is a slap, the purple boxes should have at least a purple in them.

    When the road quests gave keys, I could at least put up with crap contents as you could get 24 keys in about 30 minutes, so green **** didn't hurt as much. It takes longer to get them now and the reward isn't worth the effort.

    Only reason I play now is to finish the combat pursuits, and as the only weapons I need to lvl up are sniper rifles, arkfalls aren't very handy (majors are a waste of time due to no weapon exp at them). I only really do them now if they fall on me, and only if i feel like it, I have been known to go to another zone just to avoid them.

  4. #14
    Just running out the clock until FFXIV:ARR soft-launches. That's a game worth playing--this isn't.

    I'd be more satisfied with the keycode situation if we had mass-salvage, but seeing as we don't even have half-decent chat yet (something they've been promising is "coming soon" since Alpha), I'm not holding my breath.

  5. #15
    Senior Member Fancypants's Avatar
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    Quote Originally Posted by Sdric View Post
    Bugs might have been fixed, new ones added, but at the end of the day Defiance is less fun than at the day it was released.

    Why is that?

    It's plain simple, playing as a group is fun.
    Getting items is fun.
    Events (more or less) are fun.
    Once again, the case has once again been made for this game going F2P.. immediately if not sooner.

    Even if the people are not paying, right away you have more people for everyone else to play with and reasons to log in, instead of logging in now, and seeing the few people who 'paid'. That doesn't make much sense.

    My guess is that the Defiance folks know this and have either:

    1) Been seriously trying to convince the higher-up suits that this game needs to go F2P now, instead of some already projected F2P date they have down the line (right before new games are released)

    or

    2) the Trion suits have already told the remaining Defiance devs 'Convert this game NAO to F2P!' and they have been doing that as well, which is why the DLC is slow


    It's just a matter of time either way. In the meantime as long as some players are still having 'fun', by all means keep logging in even if it means you see less people. Everyone else will come back later (maybe) when there are more people since there won't be a charge anyways.

    But the increasing numbers of "I'm bored" posts (not 'this game sucks!') are starting to outweigh anything else which is extremely bad.

  6. #16
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    F2P? you don't pay to play now, I assume you mean Free 2 Buy? (at least, its F2P on ps3, I assumed it was same on pc?)

  7. #17
    Senior Member Fancypants's Avatar
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    Quote Originally Posted by Colif View Post
    F2P? you don't pay to play now, I assume you mean Free 2 Buy? (at least, its F2P on ps3, I assumed it was same on pc?)
    Pay to Play= Buy the game, pay a sub each month to play.

    Buy to Play= Buy the game, play forever free afterwards.

    Free to Play= No buying anything, just play the game.


    I mean F2P.

  8. #18
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    Quote Originally Posted by Nerf Err Thang View Post
    OP is spot on. I was here from day one and bought the Ultimate Edition thing from Gamestop unfortunately. Before the first patch the game was great, but with the patches and hotfix the game has got progressively worse with each one. With the new nerf to keycodes I wish they would just go ahead and get rid of them and straight up tell us they want us to use real money to get tier boxes.
    whats this new nerf to keycodes? ive been doing some missions i.e. seascape farms and my group m8 gets 2 but i get 0 most of the time.. you talkin about that?

  9. #19
    Member Conceit's Avatar
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    First, Re: F2P: It is always PC folk I see talking about F2P. I think it is because console players are used to actually paying for games. So, when you say F2P do you mean across all platforms? How would that work? Would the cost of pushing a large game "free" through MS's or PS's store make them more likely to try to "force" players into buying bits?

    Also, I really do not feel like I have been "forced" into buying bits. In fact, I have never spent cash on a lockbox and seem to be doing fine. The only thing I have seen is Trion fxing things that where broken (emergancies were never supposed to give keys) or being exploited (Mine 99 and Scrapworks). I think that the reduction in the max number of active arkfalls is a resource managment issue and prep work for the DLC. It may have also had somethng to do with tagging. I think Trion's goal is not to "force" you to buy lockboxes, but to at least make you play the game to get them. I played some yesterday after the patch. I don't think I saw a moment when there wasn't at lest one major AF active.

    Is loot the only thing that motivates anyone to play this game, no one just enjoys the game itself? If so, would getting more loot quicker just shorten your interest in the game?
    XBLGT: Conceit

    Xbox | NA | CDT (GMT -5)

  10. #20
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    I converted all of my ark salvage into keycodes. Why? I just give up. Got 4 oranges from 900k ark salvage.
    PSN: Simic_Panda

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